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use std::collections::HashMap;
use std::sync::mpsc::{Receiver, SyncSender};
use std::net::UdpSocket;
use processor::{InputProcessor, ConfigurableFilter};
pub struct Network {
name: String
}
impl Network {
pub fn new(name: String) -> Network {
Network{ name: name }
}
}
impl ConfigurableFilter for Network {
fn human_name(&self) -> &str {
self.name.as_ref()
}
fn mandatory_fields(&self) -> Vec<&str> {
vec!["listenPort"]
}
}
impl InputProcessor for Network {
fn start(&self, config: &Option<HashMap<String,String>>) -> Receiver<String> {
self.requires_fields(config, self.mandatory_fields());
self.invoke(config, Network::handle_func)
}
fn handle_func(tx: SyncSender<String>, oconfig: Option<HashMap<String,String>>) {
let config = oconfig.expect("Need a configuration");
let listen_port = config.get("listenPort").expect("Need a listen port").parse::<u32>().unwrap();
let udp = UdpSocket::bind(&*format!("0.0.0.0:{}", listen_port)).unwrap();
loop {
let mut buf = [0; 1024];
let _ = udp.recv_from(&mut buf).unwrap();
let l = String::from_utf8_lossy(&buf).into_owned();
let ll = l.clone();
match tx.try_send(l) {
Ok(()) => {},
Err(e) => {
println!("Unable to send line to processor: {}", e);
println!("{}", ll)
}
}
}
}
}