groupMemoryBarrier — controls the ordering of memory transaction issued shader invocation relative to a work group
void groupMemoryBarrier(
void)
;
groupMemoryBarrier
waits on the completion of all memory accesses performed
by an invocation of a compute shader relative to the same access performed by other invocations
in the same work group and then returns with no other effect.
Function | Version 1.10 | Version 1.20 | Version 1.30 | Version 1.40 | Version 1.50 | Version 3.30 | Version 4.00 | Version 4.10 | Version 4.20 | Version 4.30 |
---|---|---|---|---|---|---|---|---|---|---|
groupMemoryBarrier | - | - | - | - | - | - | - | - | - | Y |
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