Name

textureProjOffset — perform a texture lookup with projection and offset

Declaration

gvec4 textureProjOffset(gsampler1D  sampler,
 vec2  P,
 int  offset,
 [float  bias]);
gvec4 textureProjOffset(gsampler1D  sampler,
 vec4  P,
 int  offset,
 [float  bias]);
gvec4 textureProjOffset(gsampler2D  sampler,
 vec3  P,
 ivec2  offset,
 [float  bias]);
gvec4 textureProjOffset(gsampler2D  sampler,
 vec4  P,
 ivec2  offset,
 [float  bias]);
gvec4 textureProjOffset(gsampler3D  sampler,
 vec4  P,
 ivec3  offset,
 [float  bias]);
float textureProjOffset(sampler1DShadow  sampler,
 vec4  P,
 int  offset,
 [float  bias]);
float textureProjOffset(sampler2DShadow  sampler,
 vec4  P,
 ivec2  offset,
 [float  bias]);
gvec4 textureProjOffset(gsampler2DRect  sampler,
 vec3  P,
 ivec2  offset);
gvec4 textureProjOffset(gsampler2DRect  sampler,
 vec4  P,
 ivec2  offset);
float textureProjOffset(gsampler2DRectShadow  sampler,
 vec4  P,
 ivec2  offset);

Parameters

sampler

Specifies the sampler to which the texture from which texels will be retrieved is bound.

P

Specifies the texture coordinates at which the texture will be sampled.

offset

Specifies the offset that is applied to P before sampling occurs.

bias

Specifies an optional bias to be applied during level-of-detail computation.

Description

textureProjOffset performs a texture lookup with projection. The texture coordinates consumed from P, not including the last component of P, are divided by the last component of P. The resulting 3rd component of P in the shadow forms is used as Dref. After these values are computed, the texture lookup proceeds as in textureOffset, with the offset used to offset the computed texture coordinates.

Version Support

FunctionVersion 1.10Version 1.20Version 1.30Version 1.40Version 1.50Version 3.30Version 4.00Version 4.10Version 4.20Version 4.30
textureProjOffset--YYYYYYYY
textureProjOffset (gsampler2DRect{Shadow})---YYYYYYY

See Also

texelFetch, texelFetchOffset, texture, textureGather, textureGatherOffset, textureGatherOffsets, textureGrad, textureGradOffset, textureLod, textureLodOffset, textureOffset, textureProj, textureProjGrad, textureProjGradOffset, textureProjLod, textureProjLodOffset, textureQueryLod, textureSize

Copyright

Copyright © 2011 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.