EndStreamPrimitive — complete the current output primitive on a specified stream
void EndStreamPrimitive(
int stream)
;
Available only in the Geometry Shader, EndStreamPrimitive
completes the
current output primitive on stream stream
and starts a new one. The argument to stream
must be a constant integral expression. No vertex is emitted.
Function | Version 1.10 | Version 1.20 | Version 1.30 | Version 1.40 | Version 1.50 | Version 3.30 | Version 4.00 | Version 4.10 | Version 4.20 | Version 4.30 |
---|---|---|---|---|---|---|---|---|---|---|
EndStreamPrimitive | - | - | - | - | - | - | Y | Y | Y | Y |
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